Gene Index

Every gene tracked by the breeding system. See Genetics for inheritance rules and Breeding for how to combine them.

GeneDominantRecessiveEffect
Fire affinity (F) Fire affinity No affinity +10% fire damage when FF (homozygous dominant). +5% when Ff.
Water affinity (W) Water affinity No affinity +10% water damage when WW.
Earth affinity (E) Earth affinity No affinity +5 HP when EE.
Dark affinity (D) Dark affinity No affinity Unlocks Curse abilities when DD. Reduced healing received.
Long-haired (L) Long-haired Short-haired +1 defense when LL. Cosmetic when Ll.
Tabby pattern (T) Tabby Solid coat Cosmetic. Used as breeding flag for some questlines.
Mutant (M) Mutant Normal Random extra trait when MM. Effects vary wildly.
Battle-Scarred (B) Battle-Scarred Pristine +1 attack per scar when BB. Stacks with combat history.
Swift (S) Swift Steady +1 speed when SS.
Nine-Lives (N) Nine-Lives Normal Survive a lethal blow once per fight when NN. Extremely rare.