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Game Basics

  • Overview
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  • Beginner Guide

Mechanics

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  • Genetics
  • Breeding
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  • Abilities

Database

  • Items
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  • Locations
  • Biomes
  • Status Effects
  • Mutations
  • Gene Index

Community

  • Strategies
  • Patch Notes
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Locations

Home / Locations

The world is divided into biomes. Each has its own enemy mix, treats, and difficulty curve.

Backyard

Backyard tutorial

The starting biome. Soft difficulty curve, intro encounters, low loot ceiling. Use it to learn AP ec…

Old Forest

Old Forest low

Earth-typed biome. Damp, narrow corridors. Druid encounters can spawn rare seed items.…

Sunken Crypt

Sunken Crypt mid

Undead and curse-heavy. Bring cleansers (Bless) or you'll lose runs to stacked Curse debuffs.…

Ember Wastes

Ember Wastes high

Endgame biome. High reward, brutal punishment for slow teams. Hazard tiles tick fire damage every tu…

Sunlit Garden

Sunlit Garden low

A peaceful event biome. No bosses, lighter enemies, slightly inflated treat drops. Good for warming …

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Quick Links

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Did you know?

Breeding power comes from stat inheritance, skill inheritance, mutations, and disorder control, not just one lucky cat.

Contribute

Found wrong info? Edit js/data/*.js in the GitHub repo and open a PR.

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